{"query": "The prisoner's dilemma — the price of rationality", "count": 11, "results": [{"id": "card_game_prisoners_dilemma", "title": "The prisoner's dilemma — the price of rationality", "shelf": "codex", "surface": "secular", "snippet": "Each player does better to defect whatever the other does, so both defect (1 each) though cooperation would give 3 each (gap sealed as 2). The Nash outcome is not the best: self-interest reaches a wor", "authority_tier": "engine_derived", "source": "Narrow Highway — game theory", "readable": false, "generated": false}, {"id": "card_theory_game_theory", "title": "Game theory (Nash equilibrium)", "shelf": "theories", "surface": "secular", "snippet": "Game theory (Nash equilibrium) — an engine domain that can touch it: operations_research. Calibration: seals — equilibria of finite games compute. A situation where no player can do better by unilater", "authority_tier": "reference", "source": "The Theory Assay — calibrated, not judged (docs/THEORY_CATALOG.md)", "readable": false, "generated": false}, {"id": "card_playbook_the_game", "title": "The Game — opening, midgame, closing; two gates, green and red", "shelf": "playbook", "surface": "secular", "snippet": "The Prisoner's Dilemma: there are many and no true opponents. It isn't two-sided. Multifaceted, but also it can expand and contract. Opening, midgame and closing. Opening is the optimal path. Midgame ", "authority_tier": "reference", "source": "The Fractal Playbook (Final) — Lighthouse/lw/08_docs/foundations/01_fractal_playbook.md", "readable": false, "generated": false}, {"id": "card_floor_game_theory", "title": "Game theory — equilibrium, dilemmas, and strategy", "shelf": "codex", "surface": "secular", "snippet": "The mathematics of strategic choice. A Nash equilibrium is a fixed point where no one gains by deviating alone; the prisoner's dilemma shows rational players reaching a worse outcome than cooperation;", "authority_tier": "engine_derived", "source": "Narrow Highway — game theory", "readable": false, "generated": false}, {"id": "card_src_word_prisoner_s_base", "title": "prisoner's base", "shelf": "dictionary", "surface": "secular", "snippet": "prisoner's base: (noun) a children's game; two teams capture opposing players by tagging them and taking them to their own base", "authority_tier": "reference", "source": "WordNet 3.0, Princeton University (WordNet License)", "readable": false, "generated": false}, {"id": "card_src_pron_prisoner_s", "title": "prisoner's", "shelf": "pronunciation", "surface": "secular", "snippet": "prisoner's: pronounced (ARPABET) P R IH1 Z AH0 N ER0 Z; also P R IH1 Z N ER0 Z. From the CMU Pronouncing Dictionary — the standard machine-readable pronunciations of North American English.", "authority_tier": "reference", "source": "CMU Pronouncing Dictionary (cmudict) — BSD-2-Clause, Carnegie Mellon", "readable": false, "generated": false}, {"id": "card_src_book_17011", "title": "I.N.R.I.: A prisoner's Story of the Cross — Peter Rosegger", "shelf": "gutenberg", "surface": "secular", "snippet": "I.N.R.I.: A prisoner's Story of the Cross, by Peter Rosegger. Subjects: Jesus Christ -- Fiction. Read the full text (public domain): https://www.gutenberg.org/ebooks/17011", "authority_tier": "reference", "source": "Project Gutenberg (public domain)", "readable": true, "generated": false}, {"id": "card_enc_easton_ruby", "title": "Ruby", "shelf": "encyclopedia", "surface": "witness", "snippet": "(Heb. peninim), only in plural (Lam. 4:7). The ruby was one of the stones in the high priest’s breastplate (Ex. 28:17). A comparison is made between the value of wisdom and rubies (Job 28:18; Prov. 3:", "authority_tier": "reference", "source": "Easton's Bible Dictionary (1897, public domain)", "readable": false, "generated": false}, {"id": "card_n_4b2a659cb10d", "title": "Easton: Ruby", "shelf": "dictionary", "surface": "secular", "snippet": "(Heb. peninim), only in plural (Lam. 4:7). The ruby was one of the stones in the high priest’s breastplate (Ex. 28:17). A comparison is made between the value of wisdom and rubies (Job 28:18; Prov. 3:", "authority_tier": "external_aligned", "source": "Matthew Easton, Illustrated Bible Dictionary (1897)", "readable": false, "generated": false}, {"id": "card_comm_john_gill_ezk_27_16", "title": "John Gill on Ezekiel 27:16", "shelf": "commentary", "surface": "witness", "snippet": "Syria was thy merchant by reason of the multitude of the wares of thy making,.... Which they took off of their hands, and for them brought the following things:\n\nthey occupied in thy fairs with emeral", "authority_tier": "reference", "source": "John Gill's Exposition of the Old and New Testaments — Public Domain", "readable": false, "generated": false}, {"id": "card_src_comm_proverbs_20_15", "title": "Matthew Henry on Proverbs 20:15", "shelf": "commentary", "surface": "secular", "snippet": "On Proverbs 20:15 — The lips of knowledge (a good understanding to guide the lips and a good elocution to diffuse the knowledge) are to be preferred far before gold, and pearl, and rubies; for, 1. The", "authority_tier": "reference", "source": "Matthew Henry's Commentary (public domain) — via the Free Use Bible API", "readable": false, "generated": false}], "house": {"door": "FIND", "kind": "cards", "trail": "results", "seal": null, "next_step": {"do": "open the top card", "door": "FIND", "tool": "card_get", "params": {"id": "card_game_prisoners_dilemma"}}, "ends": "a verdict or a card · the trail · a seal · one next step"}}